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                                                                   WARNING!

WebGL Build has serious issue with camera while character is moving forward. It could be partially solved if you raise the camera up to top-down view position, but it will ruin the gameplay.

Please consider to download Windows or MacOS build for better experience. Thanks!

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This game is made by me, Sergei Fatianov, for Coursera peer review.

Changes are:

- one big level

- atmosphere: dust particles, fog, focal depth and chromatic abberation

- pickups visual tuning: unlit materials and lights for better visual recognition

- some character controls improvements - jumping force , mass, camera sensivity, etc

- some small tunings like enemy hit effects tuning, ui tuning, etc


Additional credits:

Game assets: MSU

Music: Kevin MacLeod

Download

Download
Windows.zip 89 MB
Download
MacOS.zip 98 MB

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